Sam Lake and the Remedy team shine a light on what it takes to make games like Alan Wake 2 BAFTA

HomeGames, Other ContentSam Lake and the Remedy team shine a light on what it takes to make games like Alan Wake 2 BAFTA
Sam Lake and the Remedy team shine a light on what it takes to make games like Alan Wake 2  BAFTA
Sam Lake and the Remedy team shine a light on what it takes to make games like Alan Wake 2 BAFTA
It’s not a lake, it’s a studio tour… Grab a thermos of coffee and prepare to delve deep into the Remedy studio to find out how they craft their ‘weird’ games, gasp at the majesty of the Alan Wake 2 script drafts and get a hint of what the future of the Control series is (and beyond….)

CHAPTERS
0:00 Intro
0:23 Complexity of making games
3:44 The Alan Wake 2 screenplay
4:22 Importance of narrative for Remedy
4:50 Worldbuilding in Remedy games
7:00 Motion Capture
8:00 Sam Lake on acting as Max Payne and Alex Casey
9:09 Studio Tour
10:26 Advancement in technology
11:55 What makes a Remedy game?
14:18 Alan Wake returns
15:23 The Remedy Connected Universe
16:57 The future of Remedy – Control, codename Vanguard and Condor

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#BAFTA #Remedy #AlanWake #AlanWake2 #Control

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